Alpha v1.3.0


Release details:

  • CRUD for save games. You can now start a new game, continue an existing one, or delete it.
  • Control and audio settings do not need to be applied manually, as they are saved automatically when closing the options menu.
  • The radial menu is used entirely for skill swapping. The three circles at the top are placeholders for other skills that are not implemented yet, but I want to keep them as they are.
  • Consumables mesh are changed.
  • Consumables are now stored in the user's inventory, with a maximum of 3 health and 3 power items. To use them, simply press the key indicated when opening the radial menu.
  • Mission selector added when interacting with the Safe House map.
  • AI enemies that chase and shoot the player.
  • Extra damage when make a headshot.
  • When the player picks up a weapon they already have, whether it's primary or secondary, ammunition is added to their inventory.
  • Coliseum Level: A round-based level where you face more and more enemies with each round. Every so often, weapons and consumables appear to assist the player.

Get Erased Memories demo

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